Woodkid – Iron Lyrics (Quintet version)

May 8, 2014
Deep in the ocean, dead and cast away
Where innocence is burned, in flames
A million miles from home, I’m walking ahead
I’m frozen to the bone, I am…

A soldier on my own, I don’t know the way
I’m riding up the heights of shame
I’m waiting for the call, the hand on the chest
I’m ready for the fight and fate

The sound of iron shocks is stuck in my head
The thunder of the drums dictates
The rhythm of the falls the number of dead
The rising of the horns ahead

From the dawn of time to the end of days
I will have to run away
I want to feel the pain and the bitter taste
Of the blood on my lips again

The steady burst of snow is burning my hands,
I’m frozen to the bone, I am
A million miles from home, I’m walking ahead
I can’t recall your eyes, your face


Gantz 3D Room

September 12, 2010

Hey you guys long time no see. (without the long time HA!)

Okay this is the room from the anime called Gantz.

Click to see Full-size

Gantz Room 3D

Took 2 to 4 hours.

[TUTORIAL] Linear Workflow in C4D the CORRECT way

August 11, 2010

So I’ve been seeing a lot of cats out there  lately rendering in linear workflow in Cinema 4D the WRONG way. It’s depressing because a lot of these cats are supposed to be clever ones. So here it is, the guide you waited all your life. Linear Workflow in Cinema 4D the CORRECT way!

Here’s a rendered picture of an apartment scene preset in Cinema 4D.

Gamma of this bad boy is set to 1.0

Now, this is how the foolish cats are doing this.

Loot at that! Preposterous! Ridiculous! So let us review what they did.

They enabled Colour Correction and set the gamma at 2.2. Haha how foolish of them. So what these cats did not know is that Colour Correction is a post effect(!). Meaning that it takes place after the final render. Again meaning that it just brightens up the picture losing all the detail.

So here’s the clever cat’s way.

Whoa! Look at that! Nice! No detail loss, no over exposure, nothing bad at all!

So let us review what we did. We went to Render Settings and set the Global Illumination gamma to 2.2. And boom! Nice results.

So I hope you enjoyed as much as me(not really!) this guide.

See you at the next NHX tutorial.

Cinema 4D – TP-Link 3D model

August 11, 2010

I kind of forgot….

I mean I had to have this model ready 4 months ago. I dug it up today and finished it.

And here it is a 3D TP-Link wireless network usb card. Yes.

TP_link Cinema 4D 3D model

TP_link Cinema 4D 3D model

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the most productive day i’ve ever had

August 10, 2010

there was no day that was the least productive i’ve ever had so probably this and all the others day until i evolve will be the most productive. or the least???!?!?!? i am only we ssssssssssssssssssssssssssssssssssssssssssssssssssssssss

I’ve got to make up a new language to bring all that beauty back

Cinema 4D – Wall Sockets

July 2, 2010

I really wonder if  these little guys deserve a new post but who cares.

If you wonder the models can be found at Turbosquid.

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ever felt like you were hit lightly by a car but couldn’t figure the way back home? And you tried to remember and the deeper you got the more alienated you became? until you knew you didn’t belong here and accepted your death?huh ever felt that? huh? huh? huh?!?!

How to make Realistic 3D Grass in Cinema 4D

May 8, 2010

I just made a tutorial on Realistic grass in C4D. Enjoy!

Cinema 4D Grass Tutorial

Cinema4D Realistic Grass Tutorial

(Click for full size)

Cinema 4D Grass Tutorial

New 3d model coming…

April 7, 2010

I am making right now the 3d model of a TP-LINK WN422G wireless network USB adapter. This is a day’s work.

Should be done by Monday.


It looks a little unattractive right now but it should be good when I am done with the cap.

3D Linksys Router Done

March 30, 2010

My 3D Linksys WRT54GC router is done and you can purchase it at Turbosquid.


Cinema 4D Linksys Router Almost Done

March 23, 2010

Been working on a 3d model linksys router for several days.
Here’s an image of what’s up with that thing.(!)

I still have to work on the materials a little bit.